![]() Utilising the fact that the player could only play within a limited time, real-time events and sidequests were incorporated into the game directly. ![]() During the live broadcast period, including approximately fifty minutes of actual playing time and cutscenes to open and close, sound was broadcast, including The Legend of Zelda: Sound & Drama tracks and voice acting for characters including Aginah and Princess Zelda. However, as with some other Satellaview games, it was designed to be played only "live" in a one-hour weekly time slot for four weeks, outside of which the game was not available for play. The game was built on A Link to the Past, and uses largely the same overworld but with different dungeons, resembling the later A Link Between Worlds in some respects.
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